if the player strikes out and the catcher drops the ball, the player tries to beat the catcher's throw to first base. If he reaches first before being tagged or thrown out at first, he is awarded first base.
Batter's interference is when the batter interferes with the catcher's ability to throw and catch a ball that is in play. An example of this is if the batter were to obstruct the catcher when a teammate is stealing a base, resulting in the catcher's inability to throw out the runner.
Catcher pop time is the time it takes for a catcher to come out of his crouch after receiving the pitch (like if he was going to try and throw a runner out at second base).
In a normal Base On Balls call, the catcher wouldn't have to throw the ball. If it's a passed ball or a wild pitch, the batter is still awarded first base and can't do anything else. If there are other runners and they try to advance and the batter interferes after that, he is certainly called out and the runner will have to go back to the base he started from. But on a normal base on balls, the ball is dead and the runners would only advance if they were forced and the catcher wouldn't have to throw the ball anywhere except to the pitcher.
A catcher tells the pitcher what kinds of pitches to throw. Also, if the pitcher throws a bad pitch, the catcher can prevent the keep the ball close to prevent any base runner advancements.
Runner attempting a steal from first, or a runner caught returning to second base.
yes
when a baserunner decides to sprint to the next base right after the pitcher releases the ball. It is a risk. But once the catcher catches the ball that was just pitched, the catcher can very quickly decide to throw the ball to the base and try to get the baserunner, or stealer, out.
Generally speaking a catcher throws back to the pitcher, each pitch he catches. This throw however, is a direct, straight one, but has a velocity 75 miles per hour or less. The catcher's most throws travel a short distance to the pitcher who stands 50 feet 7 inches away ( generally ) However, often times a catcher is involved in a "live" throw which is thrown to stop a base-runner from stealing base, or the catcher is throwing the ball to one of his fellow players in an ongoing play that requires him to throw with accuracy and good speed. In such situations, the catcher may throw a baseball anywhere between 75 to 85 miles per hour.
If he is called out on strikes and the catcher drops the ball, the batter may try to run to first base. In order to be put out, the catcher must throw the ball and get him out at first before he gets to the base. If the runner beats the throw, then the runner is safe. The pitcher is given credit for a strikeout. The catcher is given an error. This is how pitchers can have 4 strikeouts in an inning, which happened in MLB this week.
You start running when the pitcher pitches the ball and then you make it to the bag before the catcher can throw it to the base you are trying to steal.
yes...if he cannot place a tag on the batter, he can then make the throw to first base, thus the putout is 2-3.