There are three things to help you choose a pool cue.
First, the player's experience level and tip size. A beginner to moderate experience player should begin with a 14 mm cue as it is more forgiving making learning the game more enjoyable. The average player will move to a 13 mm cue - this provides more cue ball control but requires a proper stroke has been mastered. A highly skilled player may choose a 12 mm cue - this cue allows maximum cue ball control but provides no room for error on a bad stroke.
Second, the balance of the cue. This is the distance from the butt of the cue to the point that you can balance the cue on the edge of your finger. This distance determines where you should hold the cue - but, your arm length also determines where to hold the cue (you want to have the middle of the stroke at 90 degrees for best stroke). Balance points range from 15 to 20 inches. The farther back the balance point, the farther back you can hold the cue for the same weight on your bridge hand. Professional players want less bridge hand weight but beginner player need more bridge hand weight. Most cues are made with 18-19 inch balance, a good distance for beginners. Meucci cues are 16-17 inches, and custom cues may be down to 15 inches - these cues are not for beginner players.
Third, is weight of the cue. There is no best weight for everyone, with 17 to 21 ounces all being common. Start with 18 to 20 ounces. The weight can be changed by a bolt from the butt of the cue, but this will change balance point.
There are other factors to choosing a cue, but not a part of a decision for beginners - joint type, which changes the feel and sound of a cue; tip type - soft for a 12mm, soft to hard for 13mm, and medium to hard for 14mm. Medium allows a wide variety of shots and even is sufficient to break with the cue; and the last factor is looks and grip - a linen wrap or covered linen (linen gets dirty quickly and needs to be taken care of), designs and woods used so that you can be proud of the cue are totally by personal preference and in most cases do not affect the playability of the cue.
You control it by applying spin or english. The basic answer here is that you control the cue ball by hitting it with the tip of your cue stick. The angle of impact, the speed of impact, point of impact, how long the cue tip stays in contact, and the friction between the cue tip and the ball are the determining factors.
The above basic answer affects what direction the cue ball travels, and with what spin, and at what speed. The real control lies in the next impact the cueball makes, and what spin is still on the cueball, what momentum remains in the cueball, and what direction it is now travelling. The next impact could be a cushion, a ball, or the table surface.
Cue tip condition and shape along with a good stroke is what provides good cue ball control.
The cue stick is used to strike the balls. The cue ball used by the players to hit the other balls is the white ball. It is the one they hit with the cue stick.
Hitting the cue ball in is a foul referred to as a scratch. The colored ball does not count under most Rules.
Squirt refers to the deviation of the cue ball's path from the aim line due to using side english. This can impact a pool shot because the cue ball will not be traveling where you are aiming exactly, and so you will not execute the shot as intended. If you are hitting the cue ball with right english (on the right side of the cue ball, as you are looking at it down on the shot), the cue ball will have a tendency to squirt to the left as you stroke through the cue ball. The amount of squirt depends on how far to the right you hit the cue ball (vs a center ball hit on the aim line) and how hard you hit the cue ball.
I believe what you're talking about is a draw shot. It is when the player aims lower than the center of the cue ball with his cue tip. When the cue ball is struck below center, it generates a backward spin. When hit, the cue ball is spinning backward and skipping across the felt to the object ball. The cue ball strikes the object ball and because its momentum stops, the ball catches traction and rolls backwards.
When you hit the white ball, the kinetic energy created from moving the cue, is transferred to the white ball on contact. This causes the ball to move, and depending on how fast you move the cue, will cause the white ball to move at different velocities.
'Hit' just describes the contact between the cue tip and the cue ball. 'Stroke' is used to describe the technique used to hit the cue ball, which includes a players biomechanics. It's possible to attempt a stroke without actually hitting the cue ball.
If you hit the cue ball below the centre, it will cause a spin which will cause it to go in reverse after hitting a ball.
Because it is required to play the various cue sports. All of them involve using the cue ball to hit against the other balls. You cannot hit any other ball directly, so you must use the cue ball and therefore it is needed on the table when you are playing.
Yes, if you hit the cue ball into the target ball and the target ball knocks the 8 ball into a pocket you lose.
Under most pool game rules, if the cue ball fails to hit the object ball, or it hits and a ball then does not go in a pocket or hit a rail it is a foul. The other player will get ball in hand.
The stick you use when you hit the ball in pool
Do you mean how do you screw the cue ball back? You cue at the bottom of the cue ball, with a downward motion and you hit it hard, relative to how much you want to screw it back.