When you count in inflation they were around the same prices we pay for lower level markers today. However they did not have $1,800 markers like we have today.
Paintball hurts MUCH more than airsoft. The reason that Paintball hurts more than Airsoft is because the speed of the paintball is faster and the mass is also larger. Take an Airsoft BB and a paintball and look at the difference in size. Now, when you figure that Paintball markers have much greater speed than an Airsoft gun, you will find that Paintball will and should hurt more.
Most paintball guns use an above hopper instead of magazines or clips like firearms. The standard hopper holds 200 rounds. Most magazines for paintball sim-markers are 30 rounds. No paintball guns use clips.
50 caliber paintballs are almost certainly doomed to the same fate as .43 caliber markers. Few people will want to buy new markers considering they cost th same as .68 markers right now and the paint is not that much cheaper and is not readily available. They also do not travel as far, which means they wold be constricted to Speedball games if they did become popular. Unless they can manufacture EXTREMELY cheap paint and markers for .50 calibler, the .68 will stay as the base of all paintball products.
For only $90 dollars, it is a very "good" marker. It has all standard barrel, asa, and feed neck threads, so you can buy new parts at every paintball store if you wanted to. Its double trigger is functional, unlike most spyders. It is much more reliable and overall built better than comparable spyders. Along with the Us army Tippmann markers (which are generally heavier, slower and more durable), this is one of the best starter markers available.
The paintball industry as of 2008 is worth over 1 billion. Though with the recent economic times, there have been some changes. High priced markers have not sold well. The NPPL went bankrupt. There things have brought the vauly down a bit.
Paintball tanks do not have an actual large gun on them, because there are no "giant paintballs." The tank will use normal markers witch shoot about 300 feet horizontally or a RPG simulator witch will shoot a scatter shot of several paint balls a much smaller distance.
If the Ref allows it, then yes. It wont be an advantage really, and it will take much longer to reload, as well as harder to hide and fire. You cannot at any tournaments either.
First, Pellet guns don't shoot rubber balls, they just shoot pellets. But I know what you are asking. I believe you are asking about RAM (Real Action Markers) paintball guns. These guns shoot a .43 caliber paintball or Rubber ball, not the much larger .68 caliber paintball that is associated with Paintball games. RAM guns are used for training by the police and other agencies. They feel just like a real firearm and even have blowback when fired. Umarex co carries a line of RAM guns. See the link below.
There is no such thing as the "best" paintball marker. Anything over $700 is mainly preference. If you don't want to spend that much on a paintball marker, markers such as the Dangerous Power G3, Proto SLG, or Azodin Blitz are all great for the price. Also keep these two things in mind: Nowadays lower end markers ($200-$350) can compete with the ultra high- end ones ($1000-$1500+) fine. Also, the marker does not make the player. No matter how much money you put into your marker, it will not make you a better player.
You shoot it over a chronograph. All paintball fields have them.
the lightest weight markers that are not pistols or something specialty are just under 2lbs without the tank hopper and barrel, beyond that you can create a marker that is as heavy as you want by bolting as much cosmetic things on it as you want.
No, paintball co2 is much higher pressure.
All markers generally go the same distance, unless you have a specific barrel that adds backspin to the ball (apex barrel or flatline barrel). Typically they range in the area of 75 to 100ft. Much of this depends on the velocity.
.291 Newtons and 13.06 joules, enough to need a paintball mask.
I don't know you tell me
if it likes you the power of return is increased if it doesn't like you frustrations power is increased.
60 dollars new. 30 used.
Well, inless you are a sponsored pro, then usually nothing. You may aquire free markers and other equipment from a small sponsorship, but usuall, the only money you make is when you turn pro and you start winning comps.-Shocker
It's divided into about 3 different categories really. Low end: $20-$200 These aren't exactly good markers but they are good if your not planning on playing a lot and seriously. Mid end: $200-$400 These are good if your looking to be in a team or playing regularly but still don't want to dish out a lot of cash for a good marker. High end: $400-$1500/$2000 These are usually very expensive, very good markers that well known paintball companies make.
Proto is a division of Dye, much like Chevrolet is a division of GM.
Any paintball gun that you can adjust the FPS (feet per second) on can be powerful, because basically, that adjusts how much thrust the air has on the paintball pushing it out of the barrel.
not much, usually they are not paid but do get all their gear for free. there are very few people who can put professional paintball player as a job title
Paintball isn't on television that much but if it is it is on ESPN or ESPN 2 or the summer xgames....or go to Google and type in ncpa college association and that's a college paintball website that contains videos usually about 45 minutes long of paintball games.
fusion is much better ions need to be fully upgraded