The cue ball must be placed prior to the head string. The head string is the imaginary line connecting the second diamonds on the rails at the end the break is made from. The area between the head string and the rail closest to the breaking player is called the "kitchen". The balls are racked at the center of the foot string, at the other end.
Where to place the cue ball wthin the kitchen depends on the game, how well the player is skilled at doing a break shot, and personal preference (usually, where the best chance is to win on the break).
For newer players, the cue ball is best placed close to the rail so that a rail bridge can be used. This can be the fastest and most accurate for newer players.
For players looking for a fast and powerful break without specifically trying to pocket the 8 or 9 ball on the break, the cue ball is placed relatively near the center and close to the head string, as they will strike only the first ball.
For player wanting the best chance of sinking the 8 or 9 on the break, the cue ball will be placed next to, or within a few inches of, the side rail and near the head string. The player will striking both the first and second balls in the rack, proven to have a very high chance of producing a win on the break. Exactly wear to hit, the hit and stroke on the cue ball, and cue ball placement should be studied by watching successful professionals.
The person who sunk the cue ball and the eight ball off the break loses.
In pocket billiards, a scratch is a slang term to refer to a foul where the cue ball either goes into a pocket or leaves the table. After a scratch, the next player gets "ball-in-hand" with the cue ball. This allows them to place the ball anywhere on the table, or, depending upon house rules or if the scratch occurred on the break, placing it behind the head string. In 8 Ball, if the scratch occurs and the 8 ball is pocketed as well, it is a loss of game - under some House Rules, a scratch when shooting the 8 ball is automatic loss of game.
A jump break cue is a cue that billiard players use to break with and also the same cue breaks down into a jump cue. Traditionally, a break cue is a heavier cue that has a stiff shaft to transfer power from the player to the cue and ultimately to the racked balls on the other side of the table. There is a notion that a thinner shaft will give a "whip" action. this "whip action ismilliseconds after the hit on the cue ball, the shaft is temporally deformed and in another couple milliseconds, the shaft violently returns back to its original straight form. The violent return to its original form is the whip action.The jump portion of the cue is the shaft and the front prong (front 12" of cue behind the shaft and before the handle of the cue) of the cue that separates from the rest of the cue.Legal jumps in billiards are strikes on the upper half of the cue ball. The action of the cue ball is pressed down onto the table and as a reaction, the cue ball squirts in an upward motion leaving the table surface.Jump cues need to be light in weight as to make contact with the cue ball and be off of the it so the milliseconds it takes for the cue ball to respond, it won't be restricted by a jump cue that is still in the way of the cue ball's jump.
Scratching on a pool break is considered a foul, resulting in a loss of turn and the incoming player getting ball-in-hand, meaning they can place the cue ball anywhere on the table for their shot.
no
The easiest way to measure break speed is to record the sound of the period from the cue striking the cue ball to the cue ball striking the object ball, and calculate the speed from the duration. Mark the spot on the table for both where the center of the object ball is and center of the cue ball is and measure this distance. Perform the break. Record the sound and use a computer program that allows sound file editing, such as Audacity. Find the 2 peaks, the first being the cue to cue ball and shortly after, the cue ball to object ball. This should be measured in thousandths of a second (this is Time). The difference between the two times is the elapsed time of cue ball travel. The distance between the 2 points on the table minus 2 1/4 inches (distance from edge to center of each ball, times 2) is the distance travelled in that time period this is Distance). Use the following formula to calculate the speed the cue ball travelled this distance inthe measure time - Break Speed in MPH is = Distance / 12 x 60 / 88 / Time Multiply by 1.467 to get feet per second. Multiply that by 12 to get inches per second. It is worth noting that if you do exactly the same break with a 19 ounce cue and with a 21 ounce cue, both with the same tip, the fastest speed will be with the lighter cue because acceleration is the primary factor in producing a fast break.
Yes, and most people do so. However, if your cue has a medium or soft tip, as many cues do, this cushions the contact with the cue ball, and lowering the force of the break. In addition, it will lower the lifespan of the cue tip drastically. The advantage of using a dedicated break cue is to be able to use a very hard tip to get as much energy into the break as possible.
On the break, which is the fastest shot, the cue ball can travel 25-27 mph. Also, that is an extremely hard break.
It's the same name, whether it's pool, snooker or billiards.... The Cue-ball
There are two kinds of cue ball jumps, one immediately after the cue strikes the cue ball and one where the cue ball jumps after contact with another object. A legal stroke to jump a cue ball immediately must strike the cue ball above center - this drives the cue ball into the table surface from which it rebounds. Strking the cue ball below center to lift the ball intentionally is called a scoop shot and is a foul. A cue ball can be made to jump after hitting a rail by using extreme draw or follow.
Cue Ball
You can not get breast cancer from a cue ball.