There are 3,628,800 potentional spare combinations. I haven't the time to list them all. Just imagine where this leads:
1, 1-2, 1-3, 1-4, 1-5, 1-6, 1-7, 1-8, 1-9, 1-10, 1-2-3, 1-2,4, 1-2-5... See how long that would take.
while there are a great number, that one is too large. 1, 1-2,1-3, etc. is the right idea, but when you get to 2, you begin to repeat ex: 1-2-3=2-1-3 and so on.
The correct number is 1022 spare leaves including a gutter-ball on the first roll.
In tenpin Bowling, there are 1024 possible outcomes for a "spare leave pattern." See the links section below for more information.
Go bowling and see how many times you can spares.
The sport of bowling.
The sport of bowling.
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ten frames If you are talking about tenpin Bowling then each player will bowl between 12 and 21 balls depending on whether you get spares or strikes.
One funny Bowling award category would be strangest form while bowling. Other categories could be, most gutter balls, fewest spares, and an award for playing an entire game without getting a strike.
Yes, a game with all marks (Spares and Strikes) is called a clean game.
ten frames If you are talking about tenpin Bowling then each player will bowl between 12 and 21 balls depending on whether you get spares or strikes.
Nothing, because it is impossible. There are only ten frames in a game.
Commonly, a bowling adjustment, is referring to either where a bowler is standing or where a bowling is aiming when throwing the ball. This is done in order to better have the ball hit the "pocket" or for picking up spares. When getting into more advanced bowling techniques, you will find that you will be making adjustments though out each game as the oil on the lane breaks down and your shot changes.
The same as regular bowling, spares give you 10 points, strikes give you 20 points, and for your Mii pro status evertime you beat your own high score your almost guaranteed to get at least 100 skill points.
mandatory spares