Good aim and proper rolling technique.
There are ten pins in ten pin bowling as that is the nature of that sport. In 5 pin bowling, there are 5 pins.
You have to knock down ten pins in two tries to get a spare.
ten pins on a Bowling lane
No tin pins, ten in ten pin
Bowling, and you play it at a bowling alley
Because the pins are shorter, squatter, and lighter than that of the tenpin. The bowling ball is also a lot smaller and there are no finger holes (similar to that of candlestick bowling). Scoring is more difficult because there is less control.The pins are arranged the same way as tenpin bowling. However you have 3 shots per frame to knock down all the pins. A strike is made when all the pins are knocked down on the first roll. A spare is made when all the pins are knocked down in two rolls. If it takes all three shots to knock down the pins, then you get a score of ten but no bonus.Scoring works the same as in tenpin bowling and a perfect game is still 300. As of 2008 a perfect score has still not been recorded.
Bowling in a bowling alley.
In ten pin bowling, there are four pins on the back row.
One is required to knock down all pins at once in a game of bowling in order to get a strike. If playing five pin, then 5 pins would need to be knocked down. Ten pins would be required in a game of 10 pin bowling.
4 hence 'ten pins' 4 at the back, then 3, then 2, then 1 at the front.
Bowling involves rolling a heavy ball down a long, narrow lane to knock down a set of ten pins arranged in a triangle at the end. Players take turns aiming to strike the pins, with each turn consisting of one or two rolls, depending on whether they knock down all the pins on the first roll. Scoring is based on the number of pins knocked down, with bonuses awarded for strikes (knocking down all pins on the first roll) and spares (knocking down all pins in two rolls). The game typically consists of ten frames, and the player with the highest score at the end wins.
A spare is a term in bowling that means all of the pins are knocked down with the second ball of the frame. It is usually indicated by a slash "/" on the scoresheet. A player gaining a spare gains 10 points.