No
signed
Hockey Man
S = Shot DS = Dangerous Shot Meaning that the shot was a quality scoring chance and not a routine stop by a goaltender. ie. shot on goal from the blueline into the goaltenders chest. You might see the stat look something like this; DS/S 2/5 The player had 5 shots on goal and of those 5 shots, 2 were quality scoring chances.
== == This is not a stat that is kept, except for the annual All Star game, when there is a Skills Competition, during the pregame events. The speed is clocked with a traffic radar gun, an average speed of 5 shots by each player in the competition. This is a voluntary event.
I figured it out by looking at the numbers ("The numbers, Mason! What do they mean?"), so if anyone wants to know here it is: SSG means shots saved by goaltender, and SG% means SG% shot percentage (the percentage of shots the goalie couldn't save out of the 100% of SOG)
Change the thermostat to a lower degree stat, example, a 195 to a 180 or a 180 to a 160. Keep in mind that some vehicles require a 195 stat for the electronics to operate the engine properly.
What happens is when a goal is scored, all the players on the scoring team get plus one on their plus-minus rating, and all the players on the scored on team gets minus one on their rating. signed Hockey Man
Here are a few: stat-ue; stat-ion; stat-e; and, stat-ic.
whats a stat.
what is stat attack secarat code what is stat attack secarat code what is stat attack secarat code
A Tyrogue will evolve at Level 20. If its Attack stat is stronger than its Defense stat, it will evolve into a Hitmonlee. If its Attack stat is weaker than its Defense stat, it will evolve into a Hitmonchan. If its Attack stat equals its Defense stat, it will evolve into a Hitmontop.
As far as I know, no code like that exists. But I will keep looking for it.
Shuckle has the highest defense stat, with a base defense stat of 230.
It stands for Penalties In Minutes. Each penalty is assigned a certain amount of minutes - most minors are 2 minutes; double minors are 4 minutes; majors are 5 minutes; and game misconducts are 10 minutes. This stat keeps track of the total amount of minutes the player has accumulated for the year.