When a gun starts to run low on Co2, it will nor be able to re-cock properly, sending the bolt out , but not far enough to catch, and will repeat until there is no gas.
This happens to every gun e trigger or not.
Lemmings Paintball happened in 1996.
Splat Magazine Renegade Paintball happened in 2005.
Greg Hastings Tournament Paintball MAX'D happened in 2005.
Chrono Trigger happened in 1995.
hey would die or be seriously injured
Trigger Man - video game - happened in 2004.
The response trigger is a Tippmann trigger modification that allows you to use the excess CO2 from your marker (This is also how the cyclone feed works) to reset your trigger faster than the spring normally could, allowing you to shoot faster. It also allows you to hold it down in the "sweet spot" where it is automatically returning to where your finger holds it and will shoot fully automatically until you release the trigger. You cannot however hold down the trigger all the way back, as this will block the reset cylinder and cause only one shot.
Nothing. You will be faster, and will feel the paintballs more than with padding.
The Raiden Project happened in 1995.
The Halley Project happened in 1985.
Project Hacker happened in 2006.
Project Overkill happened in 1996.