cover 0 defense is man coverage with no safety help over the top
You should try a 46 cover 2 or 53 cover 3 defense and do CB blitz ...
Buddy Ryan?
Cover 2 is a zone defense with the two safeties playing deep. Click on the 'Cover 2' link on this page to read how former coach and current ESPN color analyst Bob Davie explains the Cover 2 defense.
4-0 outlet cover = 4
The ISBN of In Defense of Internment is 0-89526-051-4.
Cover 2 is when the safties drop back to cover the wideouts and the corner backs dont go into deep coverage with the wideouts.
A cover 4 defense is a Zone Defense. It is sometimes referred to as the Prevent Defense (as in it prevents your team from winning). In the Cover 4 Zone Defense, both the Corner Backs and Safeties play in deep zone coverage trying to prevent the opponents offense from making a big play. If the zone system works, the defense and limit the yardage gained by the offense. The Cover 4 is susceptable to offensive gains with the use of an intermediate length passing attack, which allows the offense to move down the field in short increments. Its biggest failing is if a receiver gets behind a deep cover Corner, then the opposing team is able to make a huge, potentially scoring, play.
A cover 4 defense is a Zone Defense. It is sometimes referred to as the Prevent Defense (as in it prevents your team from winning). In the Cover 4 Zone Defense, both the Corner Backs and Safeties play in deep zone coverage trying to prevent the opponents offense from making a big play. If the zone system works, the defense and limit the yardage gained by the offense. The Cover 4 is susceptable to offensive gains with the use of an intermediate length passing attack, which allows the offense to move down the field in short increments. Its biggest failing is if a receiver gets behind a deep cover Corner, then the opposing team is able to make a huge, potentially scoring, play.
In the defense of the Insured.
3 Attack, 6 Defense, 14 Stamina Good Stamina Bey! 1 Attack 2 Defense 4 Stamina for Energy Ring 2 Attack 1 Defense 4 Stamina for Fusion Wheel 0 Attack 1 Defense 0 Stamina for Spin Track (T125 Tornado) 0 Attack 2 Defense 6 Stamina for Performance Tip (ES Enernal Spike) Highly Stamina Tanker!
No. This card cannot be Set, or Summoned in or changed to Defense Position.