Equipment design: designing and building new equipment based on the requirements of athletes. e.g. racing wheelchair design
Lab experiments and testing: measuring the behaviour of equipment, athletes and their interaction in a controlled environment. e.g. measuring football boot traction
Computational modelling: simulating the forces acting on athletes and their equipment (Finite Element Analysis) or simulating the airflow around equipment (Computational Fluid Dynamics). e.g. football aerodynamic analysis
Field testing: recording the behaviour of sports equipment in a match environment. e.g. high-speed video recording of tennis players hitting the ball
Working with governing bodies: assessing the effects of rule changes or understanding injury risks.
Working with athletes: working together to improve their performance.