Strictly speaking, a checkmate is possible on black's second move, with the following turns:
1. f3 e5 2. g4 Qh4#
This mate is so unlikely that it would need cooperation between the two players. The quickest mate that actually happens in Chess (usually at the beginner level) is:
1. e4 e5 2. Bc5 Nc6 3. Qh5 Nf6 4. Qxf7#
"Two-Move Checkmate" (also known as "Fool's Mate") is the quickest possible checkmate in chess ; example consists of the moves :1. f3 e52. g4?? Qh4#
the quickest way of finding it is using file function
Air travel is usually the quickest.
The Quickest Way - 1913 was released on: USA: 15 January 1913
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Airplane is the quickest.
Many beginners sometimes fall for the scholar's mate (or four-move checkmate), which is 1. e4 e5 2. Bc4 Nc6 3. Qf3 g6?? 4. Qxf7#. The quickest way to win the game (although highly improbable, as black would have to make uncomfortable moves and allow himself to be mated) is 1. e4 f6? 2. d4 g5?? 3. Qh5#
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By plane. If you are driving, I5 would be the quickest, most direct route.