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In most games, a cointoss is held by the umpires shortly before beginning. One captain calls, and if they are correct they can choose between whether to first start or which way they will go in the first half. If they choose a direction, the other team starts the game with a centrepass. If they choose to start the other team chooses the direction. Play is reversed in the second half of play, and the team who did not begin the first begins the second. In some junior or social games or friendlys, one team will just start by common agreement.

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15y ago

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