The best way is to take a cine film which takes images at fixed intervals. If you can then determine the distance moved between the images, you can calculate velocity.
you cannot. you need to know one or the other if you're doing a problem where someone is throwing something in the air, the final velocity is 0
find it and keep throwing ultra balls or just throw a master ball
you are not born with the talent of throwing a baseball hard. all you have to do is work out a little bit.after that u practce throwing a baseball.try different ways of throwing it see wat fits u. watch baseball games and see how they throw after seeing them you might wanna try doing wat the do
I could not find any reliable data about middle school baseball pitchers being hit with baseballs. However, I'd guess that every ball player has been hit at least once.
Ft = m (delta)v Force applied multiplied by the time = mass x change in velocity. Change in velocity is by subtraction initial and final velocity. After finding final velocity, you need to know the angle of the trajectory and use a little trig to find distance the ball will travel. Without you giving a lot more info there is no way to answer the question.
Some channels show you the distance between the ball and the goal at freekicks. They also show the speed of the shot. On average a freekick is between 80 and 100km\h.
First, find an increment of distance. In between one place and another. Then, time how long it takes for the ball to get from point a to point b.Velocity= Distance divided by Time
Momentum is always conserved. Newton's first law. so m1v1 + m2v2 = m1v3 + m2v4 to solve for this equation you are going to have to know more than just the mass and initial velocity of m1. There are six unknowns here. Apparently we know m1 and v3 from what you have said. We are going to have to know the value of three more before we can solve.
When you combine 2 velocities that are in the same directions, add them together to find the resultant velocity. When you combine 2 velocities that are in opposite directions, subtract the smaller velocity from the larger velocity to find the resultant velocity.
When you combine 2 velocities that are in the same directions, add them together to find the resultant velocity. When you combine 2 velocities that are in opposite directions, subtract the smaller velocity from the larger velocity to find the resultant velocity.
Weaken it when you find it find it again it will still be weak give it paralyze status or sleep status then start throwing ultra balls until you get it.
In a nutshell, calculus is the mathematical study of change. Algebra covers mainly linear applications like velocity = distance divided by time. Calculus is used to find the instantaneous velocity of a ball thrown 6 feet in the air as it is falling, paused in time at 4 feet up (the velocity is getting faster as the ball comes down, so you need calculus equations and techniques to figure this out).